Ecosystem
The ecosystem consists of a stand-alone application (MakeHuman), assets and tools implemented as addons inside Blender.
Main applications
There are two applications for modeling humans:
- MakeHuman: A stand-alone GUI program for modeling 3d humans
- MPFB: A blender add-on for modeling 3d humans
Tools for creating assets
The toolset for creating new assets come in the form of Blender addons:
- MakeClothes: A tool for creating clothes, hairstyles and alternative topologies
- MakeTarget: A tool for creating morphs
- MakeSkin: A tool for creating materials, such as skins