MakeHuman Community
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Core assets
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Proxymesh (alternative topology)
MakeHuman
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MakeHuman FAQ
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MakeHuman Docs
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Installing MakeHuman
Running MakeHuman from source
Configuration and settings
The interface and its basic functions
The toolbar
The tabs
Zoom, pan and rotate using the orbital camera
Modeling the body
Gender, Random, Measure and Custom
Hairstyles and Clothes
Skin and other materials
Loading and saving
Exports and file formats
Rendering your work
Saving models for Blender and how to import them there
Saving models for Unity and how to import them there
Application design and Code overview
Directory structure and core modules
Plugin System
Professional mesh topology
Releases
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MPFB
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About MPFB
Contributing to MPFB
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MPFB Downloads
MPFB Docs
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Getting started
Rigging Mesh Assets
MPFB Materials
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MPFB Materials Overview
MPFB Skin Model v1 (enhanced skin)
MPFB Node Groups
Importing from MakeHuman
Loading an MHM file
MPFB FAQ
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Is it really free?
Who owns MPFB?
Can I sell models made with MPFB?
Can I use models made with MPFB in a closed-source game?
How do I report a bug?
Are you aware that MPFB also means...?
I downloaded MPFB2, but it says 1.9
What are the differences between MPFB1 and MPFB2?
What are the differences between MPFB2 and MakeHuman?
What are the differences between MPFB2 and MHX2?
What does MPFB mean?
MPFB Releases
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MPFB 2.0-alpha1
MPFB 2.0-alpha2
MPFB 2.0-alpha3
MPFB Developer resources
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MPFB Roadmap
Assets
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Download assets
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Downloading assets FAQ
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I downloaded a third party model. How do I install it?
I downloaded a third party proxy. How do I install it?
I downloaded a third party skin. How do I install it?
I downloaded a third party target. How do I install it?
I downloaded third party clothes. How do I install them?
Creating assets
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FAQ (creating assets)
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How can I create a thumbnail file?
How can I create clothes?
How can I create extra bodyparts?
How can I create hair?
How can I create poses?
How can I create proxies or alternative topologies?
How can I create skin textures?
How can I create targets?
MakeClothes
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Introduction to MakeClothes
Clothes
Controlling the result with vertex groups
CreateHeels
MakeClothes Delete-Groups
MakeClothes Vertex-Groups
Making a simple dress
Making diapers for a baby
Modeling a sword
Modeling Clothes
MakeTarget
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Targets
TargetsV2
Asset file formats
Asset Packs
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Asset Packs FAQ
Release 2022-11-22
arms01
bodyparts01
bodyparts02
bodyparts03
bodyparts04
bodyparts05
bodyparts06
cheek01
dress01
dress02
dress03
ears01
equipment01
equipment02
equipment03
eyebrows01
eyelashes01
glasses01
glasses02
gloves01
hair01
hair02
hair03
hands01
hats01
hats02
hats03
hats04
makehuman_system_assets
masks01
masks02
nose01
pants01
pants02
pants03
shirts01
shirts02
shirts03
shoes01
shoes02
shoes03
skins01
skins02
skins03
skirts01
skirts02
suits01
suits02
suits03
system_clothes_materials01
system_hair_materials01
underwear01
underwear02
underwear03
underwear04
Related Systems
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Godot
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Tomcat's Godot tutorial
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Vol1 - Creating a character in MakeHuman
Vol2 - Importing in blender and godot
Vol3 - changing hair and shape keys
Vol4 - animation
Contributing
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Help edit this site
Old site
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